Voice actress Mary McDonald Lewis
Storyboard Director Doug Vandegrift
Story editor/writer Buzz Dixon
Story editor/writer Flint Dille
Story editor/writer Steve Gerber
Writer Christy Marx
Flint Dille was one of the story editors for GI Joe and wrote
many of the best episodes, such as Skeletons In The Closet,
The Wrong Stuff and The Gamesmaster. Flint was also one of the
story editors for Transformers, and has written episodes
of Visionaries, Inhumaniods and the screenplay for American
Tail II. Since working on GI Joe, Flint has also worked for TSR on various comic book and gaming projects.
How did you get involved with working on the GI Joe cartoon?
Steve Gerber was editing the show. When Hasbro ordered more episodes, he recommended me to Sunbow. At that point, I'd written a couple of episodes. The Gamesmaster (probably my favorite of mine) and something else. They put me on for a bunch of episodes.
What were your responsiblities as story editor?
Everything regarding the script. First we'd get a 'premise' (or story idea) approved, then we'd supervise the writing of the outline and script. After that, we edited for continuity (as most of the episodes were written by freelancers, there were certain character relationships, etc. that they wouldn't be aware of that we wanted continuity on.
Do you have a favorite GI Joe episode?
I'd have to go back and look. The thing that is interesting is that some played better than they read and some read better than they played.
Was the character Flint named after you or was that just a coincidence?
I like to think so. I didn't create him, though. I did keep trying to promote him.
How much of a role did the GI Joe comic book play in developing the characters and stories for the GI Joe cartoon?
It was separate deal. Ron Freedman wrote the T.V. bible and Gerber & Co. really added the tone and attitude to it.
How much creative input did Hasbro have in the GI Joe cartoon?
Hasbro had the rare good sense to simply provide the characters and money and turn it over to Sunbow. Much to their credit, they didn't interfere at all -- they just cared that they saw their product in the show. Sunbow, especially Jay Bacal, watched over the show. Jay was an amazing creative director. He nurtured the vision, worked slavishly and created a great working environment.
I read somewhere that you wrote a script called "Most Dangerous Man in the World" that was orginally going to be GI Joe the Movie. Is that true, and if so, what was that about?
Boy, I don't remember. Tell me a little about that script. It probably had s ideas for GI Joe you never got to write or any plots you would have liked to seen expanded upon? I really loved working on Joe. I got moved over to TRANSFORMERS after a season because Sunbow wanted to change the direction of that show. I always missed Joe.
In GI Joe the Movie, were there any last minute changes made? (I've heard that there was a scene of Zarana editied out, and that they orginally intended to kill Duke)
That's something you ought to ask either Buzz Dixon or Doug Booth about.
A couple of GI Joe and Transformer questions, I hope you can answer them.
In "Only Human" was 'Snake" really Cobra Commander? Was there a reason, like copyrights, why they wouldn't call him Cobra Commander?
That was after my time, but I believe they were trying to discontinue the Cobra Commander character. One of the interesting things about working on shows in the 'toy' era was that characters would come and go based on marketing decisions. Cobra Commander had probably been around too long, so they decided to update him.
Was Captain Marissa Fairborne suppose to be the character Flint's daughter, and was Flint in the episode "The Killing Jar"
Yeah I think so, though I've always thought of Flint as being too young to have a daughter that old.